jam project

The Wurst Buy

A simulation parody inspired by the chaos of Black Friday sales.

  • Unity
  • Simulation
  • Procedural Level Generation
The Wurst Buy gameplay screenshot.

The Wurst Buy is a game-jam simulation parody based on the chaos and competition of Black Friday sales.

I led the game design and contributed programming across the project. My engineering work concentrated on resolving issues in the shared codebase and implementing the level-generation system used to assemble the playable space.