Work showcase

An archive of things I've made.

Games, prototypes, experiments, jams, and studio work from over the years.

A fragmented puzzle block moving into alignment and resolving into its completed form.

independent

A surreal exploration game where fragmented objects become tactile perspective puzzles and incomplete memories.

  • Unity
  • C#
  • Gameplay Systems
Card Bots battle screen with cards and robot combatants.

independent

A deck-building roguelike where players build, customize, and battle a team of bots.

  • Unity
  • C#
  • Strategy
Anomaly key art showing armed scavengers facing a towering creature.

professional

A high-stakes PvPvE extraction shooter built for Meta Quest VR.

  • Unity
  • C#
  • Photon Fusion
The player opens the Croakidex beside a pond, revealing its hand-drawn controls and field-guide artwork.

independent

A cozy exploration game about catching frogs and spending time with your dad.

  • Unity
  • C#
  • Gadgets
Later Daters illustrated cast gathered at the Ye OLDE retirement community.

professional

Porting and release engineering for an inclusive narrative dating game on Android and iOS.

  • Unity
  • C#
  • Porting
Spacecard project screenshot.

professional

Mobile Unity engineering focused on user-authored content, asset processing, and performance across devices.

  • Unity
  • C#
  • User-Generated Content
Uber Planetary gameplay screenshot.

student

An interstellar taxi-driving capstone developed with four classmates around an open-world narrative.

  • Unity
  • C#
  • Shaders
Sandwich Recreation gameplay screenshot.

student

A mobile game recreation and rapid Google Cardboard adaptation built as a learning exercise.

  • Unity
  • Recreation
  • VR Prototype
Last Hope mech gameplay screenshot.

jam

An intentionally out-of-control mech piloting game made for GMTK Jam 2020.

  • Unity
  • C#
  • GMTK
The Wurst Buy gameplay screenshot.

jam

A simulation parody inspired by the chaos of Black Friday sales.

  • Unity
  • Simulation
  • Procedural Level Generation
I Exist puzzle and stealth gameplay screenshot.

jam

A compact puzzle and stealth game made solo in under 48 hours for GMTK Jam 2019.

  • Unity
  • C#
  • GMTK
Rockson travelling through a colorful underwater environment.

jam

An underwater journey about a rock trying to find its way back home.

  • Unity
  • C#
  • Mini Jam
Dead By Santa key art featuring Santa chasing four children.

jam

A 1v4 survival game where naughty kids use voice recognition to outrun Santa.

  • Unity
  • Multiplayer
  • Voice Recognition
Captain Naisc gameplay screenshot.

jam

A polished space-invaders-inspired game produced by a jam team in seven days.

  • Unity
  • Blackthornprod Jam
  • Arcade
Parenthood gameplay screenshot.

jam

Play as a parent completing chores before the kids return home for supper.

  • Unity
  • Global Game Jam
  • Team Development
Day Dreamers smartphone interface screenshot.

jam

A visual-novel-style treasure hunt presented through a simulated smartphone.

  • Unity
  • Games Factory Jam
  • Visual Novel